Hokibo has now had his debut official game and he's pretty awesome. He's already got a small errata too as Dominate should cost 2 Ki, not 3 as stated on his card - confirmed by GCT. It's easily his most powerful ability and has a large impact on how you can do scenario play with the Tengu Decension. I'll have to experiment a bit more to see how much mileage I can squeeze out of it. I've been using kenjutsu tokens a fair bit but I think those are probably the weakest option his profile offers. I also realise that my last warband's failing was having too many insignificant models in it, I'll try to sort that out in future games.
I've just finished my Kappa that will go with my Jung Pirates. He's quite an enjoyable miniature to paint. I've been experimenting with shading/highlighting with colours that aren't black/white and I'm very happy with the results. The Kappa is a very good profile for 6 rice, but at the same time his abilities are very niche, a lot of factions won't want to use Quagmire as they have no Light Footed. I'm thinking of using the Kappa in combination with two Kohanin as they have Light Footed and can follow him around unimpeded.