Friday, 27 September 2019

Sundering Sunderland

Jim and I went down to the Battle Bunker in Sunderland to play in a Bushido tournament over the weekend.  It's about a 3 hour drive from Glasgow, but we're both thirsty for opponents who are Not-the-Other-Person of our duo.  The tournament used an usual sideboard format - basically everyone had access to the Ordered for Battle bonus in addition to whatever theme they picked.  This didn't change anything for Jim or myself as far as I'm aware.

The warband I used was just the ronin Ordered for Battle version of my Conclave of Captains warband:

Jung Minato
Jung Hibiki
Itsiro Crab Swarm

Eldest Brother
+ Vial of Raijin's Breath
Hiroto, Drunken Master
Kami of the Morning Dew

Kamikaze (1 rice)
Rice Bail Barricade

Kami of Reflection
Kami of Sapping Silt

Jim used Adam Cross' quad ninja warband.  The tournament was 3 rounds and a lot of fun.  The scenarios in round order were: the Idols, Seikyu, and Botoku.

All my games followed the same formula: play cautious on turn 1 as I have a big activation disadvantage.  Once Hiroto and Eldest Brother arrive via Flank I can really ramp up the aggression.  Use the Kami of Morning Dew and the Itsiro Crab Swarm to deal with anything really scary, and my kancho should be able to run around and pick their choice of targets.

No one exploited my lack of turn one activations, but the players at the tournament weren't experienced and this is a facet of the game that takes a little while to learn - I only really learned how to do it once I swapped over to Prefecture.

On the way home Jim and I discussed the way we play the game and who we play against, and I usually only get to play a warband I create about once, maybe twice, outside of a tournament.  This is because they turn out to be trauma inducing to play against - not something I want to subject beginners to while inducing them to Bushido.  To help alleviate this I've been thinking of getting a Bakemono Horde, it's a style of warband everyone can enjoy playing with/against: plenty of things die, and no one immediately feels overwhelmed playing against it (that may change through the course of the game as more and more bakemono start to appear though).

Thursday, 29 August 2019

Above the Clouds

I have begun to experiment heavily with the ronin options of Bushido.  Last night I tried out an Imperial March warband using the Sworn Sisters, Koshimori, and a Golden Sentinel.  To round things out I also brought along a playtest profile, and submitted my feedback for him: he needs a fairly hefty nerf and he's still amazing.

The Sworn Sisters were very interesting to use.  They bring such a wide array of options whether you're attacking or defending.  Yanjing may look the most threatening, but that's a lie.  Yizhi is the real danger.  Just when you thought you were fighting one of the Sworn Sisters, Yizhi is there giving out melee assist and activating Co-ordinated Attack.

I got a lot of enjoyment using the Sworn Sisters, but I don't know if Imperial March is the warband I should be catering to.  I'll stick with it for now, as it inspires me to get more painting done.  For alternative options, both the Jung and Prefecture bring something to the table.  I don't feel I'm really losing anything by using them in my Hare clan style warband, and I can field an entirely ronin Jung warband.

It's time to explore that skill ceiling.

Saturday, 3 August 2019

Conclave Conclusions

Eldest Brother
Having now done a whole bunch of games with my Conclave of Captains warband, I'm happy with how it performs.  The theme itself may need a more concrete benefit, as I've been finding the bonuses feel invisible.  On the other hand, the warband is really, really solid.

I've tried a wide variety of special cards in the warband, and a 3 rice Kamikaze has given me the best results so far.  It did occur to me not too long ago that I can try out Hiroto with a Hand Cannon.  He would get Assassin off from it...  Or I can help alleviate Eldest Brother's chief problem by giving him a Vial of Raijin's Rage.  If I drop out of Conclave and into Ordered for Battle (since Conclave probably won't be out before the next tournament), I think I'll give Eldest Brother the Vial, and drop the Kamikaze down.

The warband has a really interesting graph of how powerful it is throughout a game.  It is incredibly weak on turn 1, has a large spike on turn 2 as Hiroto and Eldest Brother arrive, and then the power flattens out for the rest of the game.  If I win the Tactical Test on turn 2, my opponent is usually in some serious trouble.  If I don't, then I'm presenting threat saturation so they won't be able to deal with everything.  You could kill Hibiki, but then Hiroto will murder someone in return.

Now I just need to finish painting Hiroto and I'll have my next fully painted warband.