Sunday, 10 May 2009

Expect the Unexpected

The second part of Rising Conflict has now been completed and had a much smaller turn out than expected. The online sign ups predicted we'd have about 10 people, instead we only ended up with 7, but we all had a good time. Strangely enough Jim didn't win this tournament *gasp*. The results of the 500 point segment of Rising Conflict can be found here. The scenarios choices were really good, I didn't feel my army list was shafted by any of the scenarios - indeed there was a scenario that would have been ideal, unfortunately I had a by (bye?) for that round. Once again I got 4th place, my destined rank it seems. My overall ranking in Rising Conflict does put me in the running for the top spot, but I'll have to have a look at what lists to take for the next two events in the tournament series and what I'll have to paint (*cough* eEiryss *cough*).

I've fallen into some bad habits through playing MKii however, I forgot things like Stannis having the Furious Charge order (cost me a charge with the Halberdiers) and that my warjacks get mashed after three systems instead of needing them totalled. Oh well, I've only got until next year to wait.

I didn't get my cavalry painted up to standards for the day but there's no excuse not to finish them now, it'll only take me a day to finish the two that are half done. I can now paint a Steelhead Halberdier in about 30 mins, which is nice, I'll get the remaining one done at the same time as my cavalry. To shake things up I think I'll pick up Cylena Raefyll and the Nyss Hunters, see how they perform. Or try out another army... choices choices.

Friday, 8 May 2009

iBodger Update

Version 1.2 has appeared in the App Store. Here are the update notes:

- Mangler no longer restricted to Magnus
- Fixed point cost of Trencher Chaingun Crew
- Fixed bug where Trencher Cannon Crew was not usable
- Fixed Sea Dogs max unit size
- Updating Battle College links for MkII (still in progress)
- Added Convert button on army page (MkI <-> MkII)
- Internal: more support for the upcoming Retribution faction
- Devil Dogs now work for the Protectorate
- Fixed point cost on max sized unit of Uhlans
- Fixed Scrap Thrall bug loading army with multiple Necrotechs
- Improved email format for MkII armies (no VP)
- Enforce unit size limits on converting to MkII
- Bump point limits as needed for multiple casters on converting to MkII
- Don't change context when adding Avatar (it's still its own group)
- Fixed max unit size for Flameguard Cleansers
- Better info on point overages when bonus 'jack points remain
- Fixed more edge cases for Convert button

You can now compare what your army would cost between both rule sets now. My 35 point eMagnus list turns out to be about 588 points in MKi. It's pretty neat.

Now, back to painting, I need to finish these cavalry figures before Rising Conflicts on Sunday.

Tuesday, 5 May 2009

Pointy Ears and All

The official press announcement has appeared on the Privateer Press website. Rejoice oh ye elf lovers. I'm guessing that we're going to see a whole new load of denial abilities and hard to hit models. There will also be weapon masters if previous elf models are the measuring sticks.

The Retribution rules for MKi will be released in No Quarter and the Forces of Warmachine book that will be available at GenCon will be using the MKii rules.

Had a close game against Jim on Monday too, unfortunately Morvahna survived my assassination run - and what an assassination run it was. I hit her with two Obliterator Rockets, three whacks of a Wrecker and a Punching Spike (totalling over 50 damage). All but one of her beasts died through transfers. I almost killed the bloody woman through transfer-overflow too. I would have killed her horribly too if I'd remembered to use my feat for an extra turn of face-mashing. Since it was a win/lose situation (if Jim let me go back to use my feat, I'd win. If I didn't use my feat, Magnus was dead) I opted to go without the feat since I'd already moved onto other models. The gap is narrowing... soon Jim, soon...

Tonight I should have a go at playing Cygnar. There will be much lightning, though I have no idea what Jim's going to bring along, probably more Cryx.