Showing posts with label Iron Kingdoms. Show all posts
Showing posts with label Iron Kingdoms. Show all posts

Saturday, 5 July 2008

Balancing Issues

I've started planning out a bunch of paragon paths for the IK and they've turned out to be surprisingly hard to balance out. I'm planning to make the fell caller and sworn protector, a paragon path for ogrun who have sworn service to a korune. If Volin and I can finish up polishing his bodger class then a junker paragon path might be an idea to do, but the base class still needs a lot of work. Could be a while though, the bodger needs a lot of work. While Volin has good ideas he's got a lot of layout and game mechanic issues.

While we're on the subject of classes WotC have published their playtest version of the artificer in Dragon. Much to my surprise artificers turned out to be arcane leaders, I was expecting some kind of controller/striker hybrid, but leader works out much better. Given that artificers and arcane mechaniks were *very* similar I was thinking of drafting up the arcane mechanik as an arcane leader too, though I still have a lot of work to do with the gun mage. We'll just have to see what I've got time to do.

Iron Kingdom Elves

Work continues on all the conversions from 3.5e D&D to 4e on all things Iron Kingdoms. A strange sticking point has cropped up in the form of the elves of the Iron Kingdoms, people really believe they both need their own set of rules for reasons I cannot fathom. If I were more open about my geekiness I would have let out a big cheer when I found out Keith Baker ditched all this subraces garbage in Eberron and I feel the Iron Kingdoms should have been the same way.

The Nyss and Iosans are both elves, they're just culturally different. There's no real reason behind them having lots of different special rules when you can just as easily represent either race with just your skill and feat selection. Nyss elf? Take Weapon Proficiency (Bastard Sword) - or Nyss Claymore if we end up making it have it own stats - and train in Nature, Perception and Stealth. Nyss sorcerer instead? Ok, swap out Stealth for Arcana then. You can do an extraordinary amount of things with just your basic feat and skill selections in 4th Edition, it places a greater amount of effort on the player to act out their character and lessens the need to represent every detail with some form of statistic.