Steamroller 2010 Revision 1 is now live.
There's some interesting changes that have been made. All the scenarios with flags - Incursion, Capture the Flag, the new scenario Revelation - now have a 4" zone for contesting. I suspect this was due to large units having difficulty in capturing the flags rather than it being hard to contest them. Ever tried to cram in a full unit of Kriel Warriors around a flag?
The biggest change however, is the new deployment zones. The first player has an 8" deployment zone, the second player has a 12" deployment zone. Not only this, scoring now starts on the first player's second turn. The scoring is the part that worried me a bit, but will require play-testing for me to be sure. We've played a few games with the new deployment zones previously and overall found them to provide a better gaming experience for both players. For those wondering how we achieved this mystical feat of time travel, the Press Gangers were given a pre-preview of the amended rules but the scoring changes weren't in place then, only the new deployment zones.
Now I just need to have a whole bunch of games to test this all out.
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