tag:blogger.com,1999:blog-9197049119778710099.post4076442824104882155..comments2023-07-20T12:22:13.477+01:00Comments on The Jumo Ring: Rules of the GameUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-9197049119778710099.post-70721961232458917862009-03-25T02:50:00.000+00:002009-03-25T02:50:00.000+00:00Hmm, will see what I can do to fit him in. You sho...Hmm, will see what I can do to fit him in. You should be able to make whole new posts by the way Jim, not just comments. I've sent you an invite for access, the relevant information should be in your e-mail.Andy Palmerhttps://www.blogger.com/profile/06481435458723939976noreply@blogger.comtag:blogger.com,1999:blog-9197049119778710099.post-66597647266814681082009-03-24T23:23:00.000+00:002009-03-24T23:23:00.000+00:00Hey andy, i just thought of something, i think kel...Hey andy, i just thought of something, i think kell baylock would a gd addition to your army. He pretty much guarantees killing 2 troopers a turn, and also if u absoloutely need rid of a poxy annoying trooper who is blocking a charge lane...he will do the job. Even tho it won't elevate your army into the kind of gun death squads that i pull out it would give u some much needed gunfire. <BR/><BR/>Also widows would never hit him if he is lurking. Him, eyriss, would kill 3 guys a turn....would cause a command check to some units. Just a thought. Jimblightedhttps://www.blogger.com/profile/04531457784235705384noreply@blogger.com